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Cinema 4D Intro | Training Course

Create engaging 3D animations and sequences using Cinema 4D.
This course will give you the skills to bring your creative visions to life.

ANIMATION EXPERTS | 3D TRAINING | SMALL COURSE SIZES | LONDON & LIVE ONLINE

  Course Dates Venue   Price  
Online £349 + VAT save £150
London Bridge £379 + VAT save £120
Online £499 + VAT
London Bridge £499 + VAT
Online £499 + VAT
London Bridge £499 + VAT

Cinema 4D Intro | Training Course

Course Takeaways
Course Info

Course Offering

Course Takeaways
Takeaways

What will I learn?

  • Understand the workspace and project setup
  • Learn to create and manipulate objects
  • Gain expertise in materials and textures
  • Understand lighting and cameras
  • Create professional animations
  • Free digital course assets
  • Free post-course helpdesk support
Course Takeaways
Learner Reviews

How good is the course?

  • Average Score 4.9 out of 5
  • Delicious lunch provided
  • Certificate of Achievement
  • 207 reviews

Day one


Cinema 4D Basics

• Welcome to the cinema 4d interface

• Using layouts and 'workspaces'

• Setting up a project

• Frame rate and unit sizes

• Understanding the various windows, toolbars and viewports

• Navigating around a 3d space and using hotkey navigation

• Managing project settings correctly

Creating Objects in Cinema 4D

• Understanding basic object types and parameters

• Understanding the various types and forms, their settings and parameters

• Creating basic objects - primitives

• Manipulating objects, moving scaling and rotating

• Using the attributes manager

• Understanding object properties


Understanding the objects hierarchy

• How the object hierarchy or objects list works as an organizational tool

• Cinema 4D's parent and child structure - understanding parent and child relationships

• Using the list to hide and display objects

• Using null objects to control the hierarchy

Using Modifiers and Deformers to modify, distort and manipulate objects

• Creating deformers and using them correctly within the object list

• Types of deformers - uses for animation and modelling

• Deformer limits


Making spline or outline objects to edit and create objects

• Creating basic outlines with the bezier pen

• Making shapes and paths

• Bezier types, interpolation and curve interpolation

• Smoothing beziers

• Text splines

• Using illustrator paths

Creating more complex models using different constructor objects

• Extrusion objects

• Lofting - making surfaces from profiles

• Lathing - spinning objects in a virtual lathe

• Arrays - multiple objects from a single source

• Booleans - combination objects

• The combine object - turning separate elements into one

• Using subdivision surfaces for making smoother models

Using editable objects, points edges and polygons to create any shape or surface

• Points, edges and polygons - the different editing modes

• Understanding detail level - how many polygons?

• Using the tool setting in the attributes manager

• Using the selection tools

• Understanding objects tags

• Face normal

• Alignment functions

• Avoiding common polygon problems

Day two


Creating and working with materials to change the colour, texture and properties of objects

• Making new materials and shaders

• Enabling material properties

• Colour, texture, reflectance and transparency

• Bump maps to enhance surfaces

• Using bitmaps and procedural textures

• Applying materials - material tags

• UVW mapping - how to align textures with objects


Creating environments for objects and cameras

• An infinite ground plane - the floor object

• Making skies, skylight objects and physical skies

• Creating "props" to assist with reflections

• Hiding environments for reflections


Adding lights and Cinema 4D cameras to give viewpoints

• Understanding the range of light types and light techniques

• Working with different light ranges and falloff

• Shadow types and their parameters

• Adding visible lights

• Create light setups (daylight, interior light and studio light)

• Adding skylights

• Creating and using a camera

• Setting lens settings and parameters


Creating simple animations using animation and Keyframing

• Basic animation techniques

• Understanding the animation workspace

• Getting things to move with keyframes

• Using the timeline to animate an element or function

• Using keys and curves

• Animating and object on a path

• Previewing an animation


Rendering and output to create still or animation sequences

• The cinema 4d renderers

• Rendering set up - size and frame rate

• File types - exporting frames and animations

• Adding global illumination for more realistic rendering

• Adding more effects to the renderer

• The cinema 4d picture viewer

• Rendering for print and video


Questions and answers

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"Really detailed and covering a lot of the basics of the program. Really helpful to have the instructor show us what to do and then us doing it on our own, that helped to get use to the program a bit more"
ASOS.com
18th January - Cinema 4D : Introduction

Latest Reviews



"The whole training was great, everything was explained in such a great way that I would be able to continue to practice c4d. Everyone was super friendly and helpful."
Everyman
  • 29th November


"A very good introduction to all the basics, covered in a very helpful and understandable way."
Syneos Health
  • 21st March


"Really liked the responsiveness of the tutor, really knows his subjects and was able to field any random question. Wolf is such a brilliant tutor."
The Intellectual Property Office
  • 26th May